VITRAL is a puzzle game in which the player must fit pieces of different, irregular formats together in order to create a stained glass wall, before the regular stone brick walls get too high and block the light ray.

The game was developed in approximately 20 hours for the BIG MIX Jam 4 Diversity, which had the theme “I think, therefore, I resist”, due to recent political events that took place in Brazil regarding the LGBTQ+ community.


Brocoli – programming
Dani Kiedis – game design/audio
Diogo Marinho – art (UI)
Gusta Andrade – lead programming
Victor Rossi – art (scenery)

Music by Eric Matyas